Project · May 9, 2019
Future World
A four-level Unity game about a resistance fighter confronting an AI regime, built as a senior-year team project.
Future World was a team project for a computer game development course. The story is set after a cold war between humanity and AI; the player follows Katya as she works to topple a robot regime.
Our team built four levels with different mechanics and challenges. I keep the project here because it stretched a different set of muscles: game feel, level design, playtesting, shared creative decisions, and the patience required to make many small systems feel like one world.